perf(draw) reimplement rectangle drawing algorithms
No functionalty has changed only make them more readable and faster.
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- src/draw/lv_draw_blend.c 10 additions, 15 deletionssrc/draw/lv_draw_blend.c
- src/draw/lv_draw_mask.c 15 additions, 0 deletionssrc/draw/lv_draw_mask.c
- src/draw/lv_draw_mask.h 12 additions, 0 deletionssrc/draw/lv_draw_mask.h
- src/draw/lv_draw_rect.c 684 additions, 804 deletionssrc/draw/lv_draw_rect.c
- src/misc/lv_area.c 38 additions, 0 deletionssrc/misc/lv_area.c
- src/misc/lv_area.h 10 additions, 0 deletionssrc/misc/lv_area.h
- src/misc/lv_color.h 9 additions, 4 deletionssrc/misc/lv_color.h
- src/widgets/lv_arc.c 1 addition, 0 deletionssrc/widgets/lv_arc.c
- test_screenshot_error.h 496 additions, 0 deletionstest_screenshot_error.h
- tests/ref_imgs/dropdown_1.png 0 additions, 0 deletionstests/ref_imgs/dropdown_1.png
- tests/ref_imgs/dropdown_2.png 0 additions, 0 deletionstests/ref_imgs/dropdown_2.png
- tests/src/test_cases/test_dropdown.c 1 addition, 0 deletionstests/src/test_cases/test_dropdown.c
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